Yep. He runs around in a filthy labcoat, bulging with instruments and stuff. Thick glasses too. The guy that made the game basically just took a friend of his and made him an arch-villain. In the sketch I have for the new cover of Uncle Ernie's, I also have some disgusting little bio-engineered pet clinging to his coat. I'll scan it and post a detail.
Post by flipfriddle on Mar 2, 2010 10:15:26 GMT -5
No that's just the real Ernie.
If you've ever met a really enthusiastic scientist, he's kinda like that, but bitter. He knows he's the most brilliant mind in the Alliance and can't understand why the Alliance hates him so much, so he'll show them! He's disheveled as if he has too much to think about to worry about his appearance. His creations are pretty much his only real friends. He's pretty ordinary looking, not heroic at all. Nor does he look stereotypically evil. just a dirty little doughy scientist with a malevolent twinkle in the eye. While bitter, he thinks what his creations do to the Alliance is uproariously funny. Legs are kinda short with a bit of a beer belly; fairly powerful arms though from lots of manual labor in amking his creatures.
Post by flipfriddle on Mar 4, 2010 21:24:01 GMT -5
Here's a PDF with some of the stereotypical looks and occupations of the races from the main rulebook. Just remember that they are stereotypes; since the game is based on skills, any race can do anything. You can have a Ram Python engineer, or a Mutzachan assassin. But the stereotypes will appeal the most broadly in the beginning I think.
Post by flipfriddle on Aug 25, 2010 20:55:40 GMT -5
Here's an updated reference for Phentari. The biggest weirdness with them is that their eyes stick out from the sides of their head a bit allowing them to see in 360 degrees. Their vision behind isn't quite as good as to the front, but effectively it doesn't hamper them much. Therefore they can wield four weapons, one in each tentacle and aim that at four different targets simulateously. The tentacles aren't as strong as a regular arm, so rifles need to be gripped with two tentacles. Their feet are a bit stubby on their stocky legs. They can't run very fast but are adept climbers if need be. The females tend to be a bit bigger than the males but to other races they look no different. The mandibles grow with age. They are a quite macabre race and tend to wear trophies of their kills (ear necklaces, bone capes, bits of skulls, etc.) They always carry knives, though most of the time they are just for eating or torture. I hope that helped.
I was going to have a go at a phentari but i'm stuck on a few points (mostly anatomical)
do they have any form of skeleton? you've mentioned before that they have stumpy legs and are slow but often use augmetic exoskeletons to improve thier athletic and acrobatic abilities. is there a defined aesthetic for thier technology?
none of the images i've ever seen of them have helped
I'm also interested to know if you might like to submit a brief for the sculpting challenge at some point? It might be a way of getting more sculptors involved in the project
Post by flipfriddle on Aug 26, 2010 12:58:24 GMT -5
What does the brief entail? It sounds like a good idea.
Yes, the Phentari has a skeleton, but it doesn't extend to their "arms", the four tentacles. "Squid" is a bit of a misnomer as they are not aquatic, though may have evolved in water. They have legs like other bipeds but they aren't as well developed as other beings whose primitive defense was running; the Phentari's defense was climbing so their tentacles are the strongest and most developed part of their body. Their feet are a bit stumpy and short, but since they will be wearing boots or armor it shouldn't matter too much.
Any particular part of them that would be helpful if illustrated? I did a sketch of a nude Phent for a 3D modeler once but I haven't been able to find it. If I do, I'll post it.