Plan for PDF Sept 20, 2011 5:25:22 GMT -5
Post by Philip S on Sept 20, 2011 5:25:22 GMT -5
It'll all be worth it in the end, and I can't wait to see what you have been up too!
The old 'KISS' principle is something I often remind myself of.
I think that when a new concept is starting out access is all important. Think 'viral'. If it's strong and people has access, it will spread through word of mouth, grass roots support. Unknown concepts are risky, and often people will not take the risk - especially if it costs them money!
Big companies have advertising budgets to drum up interest, backed up by their reputation and reviews, customers will take a 'risk' of buying something new from a big company they know.
A small company without a advertising budget, or an instantly recognizable brand among the whole target audience, is going to have to do things differently.
A small company is like 'guerrilla warfare', a big company is like 'blitzkrieg'. Guerrilla warefare can compete, it just has to do things differently.
Judging by your post I may have advocated my ideas a little too strongly. To clarify my aims; this is only for the basic 'quick start' rules, these rules should be universal as they can be used with any miniature in the range. I'm not saying that this is the only rule set.
I'm thinking multiple projects that work up a universe in great detail - powered by a few die hard fans.
Imagine a project like Anargo, but over here and using the original IP elements. All those characters, gear, concepts, made up by the fans would drive miniatures development. Looking at a project in this light I think you may start to get an idea of what I am thinking ;D
A member may start a universe, but it wont stay a 'one-man-band' for long if has a strong concept; as it will attract other forum members. Like moths to a flame. These forum members may like what they see so much that they jump on board and you then have the kernel of a new project.
I really hope not
Some universes will die, but the strong will survive. By 'strong' I mean a good concept, a pool of talent, and someone with a strong will to drive the project forward. All projects need a lead, a person who keeps on pushing not only in the good times to drive expansion, but also when all seems lost and everything grinds to a halt. That lead is the person who (usually) starts it, though in time a project can expand so much, and with so many who are invested, that it can continue without the originator - many big universes survive after the originator has left.
The 'strong survive' mantra sounds like evolution, and I suppose it's a bit like that: 'setting evolution'.
At some point a new forum member may turn up with some amazing ideas, and I want TFM set up so that member can express those ideas and get a project up and running. I also want TFM set up that if this were to happen it would not impact any current universes which are already up and running - it should look normal for TFM.
Like a fan could say to another fan; "TFM have a new setting that is right up your street. You should see what they are up to and get involved - they would love your [insert product of creative talent here]"
TFM becomes the place where groups of people could hook up with sculptors, create a project, and use TFM as their base of operations for the miniatures side of things. There rules and background could be elsewhere, like 'Drive Thru RPG', and their main forum may or may not be on TFM (I would like it if it was though!).
To make TFM a creative hub of gaming. To me that sounds like it matches the TFM ethos among the sculptors - expanding that ethos to other aspects of gaming. However, it is a big risk is some regards, as getting the first one up and running is going to be a mammoth job, but getting a few up and running and making it clear they all are part of TFM is going to be, well... um, effin' difficult
I marry your ideas to mine, I suggest that your concept of the 'official' TFM setting is more the 'first' TFM setting, and not the 'only' TFM setting. That there is room for later expansion, and new projects.
For example, a little project I would like to run would be 'Psidemic'. I do not want Psidemic to clash with any other projects, or take anything away from any other project, nonetheless I want to be strongly associated with TFM.
I hope this post doesn't sound as bleak as my previous attempts to explain my position?
Sometimes arguing against something sound like ripping everything down and being very negative, I hope this post shows there is also something I wish to build and that I am not really against you. What I want is an expanded vision. Though this vision is probably too big. Furthermore talking about it now is probably premature - considering we don't even have one setting up and running (hence we may be talking at cross purposes - you down on the ground being practical and wanting to get things rolling, while I'm floating about up in the clouds somewhere being vague).
I suppose it's something to keep in the back of our minds, and perhaps a small change in word usage will do it 'an official TFM setting' rather than 'the official TFM setting'?